Modeling knowledge in digital environments requires the perspectives of humanists, designers, and technologistsBurdick et al. “One: From Humanities to Digital Humanities,” in Digital_Humanities (Cambridge, MA: MIT Press, 2012), 10.
This quote caught my eye because of Burdick et al.’s usage of “modeling knowledge,” indicating that knowledge or information in digital humanities is constantly being shared and reused by groups and projects that are both collaborative and interdisciplinary in nature. These groups and projects usually also include the inclusion of non-academics in the process of knowledge production. Furthermore, the digital humanities community seems to be keen on openness, such as access to digital collections and archives, tools, scholarship, and data being made available for the public and others in the community. Moreover, access and openness make digital humanists’ work do more transparent. Access to information and data allows people to build on ideas and construct new knowledge and/or “model” that knowledge in different and unique ways and formats that effectively convey the material, especially to the public. Not to mention, the display of knowledge and information, especially visually, is also more impactful.
Many of the tools that I have used in the digital humanities toolkit have helped me visualize and display data, manipulate and clean the data, analyze data such texts, create digital archival records and metadata, mapping, and storytelling. Therefore, this term, I’m looking forward to further exploring 3D modeling and VR, which I’m not as familiar with as some of the other tools and methods on the syllabus, along with taking a deeper dive into mapping.